savasana: A better life in one place

Laetitia Segaux (40100271)
Alexander Shevchenko (40096664)

Understanding the Problem

Solution

Market Research: Competition

Pros

  • A wide range of guided meditation videos.
  • Sleepcasts
  • Workout videos
  • Focus music
  • Nice design

Cons

  • No way to track your progress like weight
  • No screen time feature
  • No weekly reports
  • Can’t track your nutrition
  • Paid

What we do different

  • The user can define goals they want to achieve
  • The user can actually track their progress toward their goals
  • See reports on screen usage, fitness activity, nutrition, meditation and sleep

Results Wellness Lifestyle App

Pros

  • A lot of different programs like gut health, mental wellness and healthy cooking.
  • Social media to share your goals and how you’re doing
  • Sleep stories
  • Guided Meditation
  • Courses on reducing stress
  • Calories calculator
  • Friend list

Cons

  • No screen time feature
  • No weekly reports
  • Paid
  • UX is not very good
  • Targeted mostly to women

What we do different

  • Weekly reports
  • Better UX
  • Targeted to everyone

HabitMinder (https://habitminder.com/)

Pros

  • Can set very specific goals
  • Connects to Apple Health
  • Has an Apple Watch App
  • Very nice UX/design
  • Get review/overview of the week, month, year
  • Customizable

Cons

  • Very limited functionality on the free version
  • No videos or lessons
  • Is only for recording numbers, but doesn’t inform

What we do different

  • We have informational videos for fitness and other categories
  • Nutritional facts are searchable for food
  • Tips for how to improve when a goal isn’t reached

User Research

The following graphs show the results of the survey.

Personas and Journey Maps

Sketches

These sketches were created early on in the process of completing the project. The goal of these was to get a rough idea of what the design of the application would look like. Making these sketches allowed us to get a first idea as well as to communicate between team members to explain how we envisioned the app to look. Many of the design choices present in these sketches can be found in the final mockups created.

Wireframes and User Flow

Design

We chose to use a neutral colour scheme for this app. The three main colours are pale grey, beige and dark brown. The colours chosen are soft and neutral and provide the users with a sense of calm, which is particularly important while using the sleep and meditation features. We opted for a very pale grey background to give the app a clean, modern feel.

Typography

For typography, we opted for simple sans-serif fonts. We opted for sans-serif because they are considered more modern and clean because of the lack of stylistic edge which is the feeling we wanted to give to our app. The fonts used were Proxima Nova as the main font of the app while the Inter font was used for text boxes and labels.

Mockups

Below are the mockups for the screen time feature.The user inputs their goals regarding screen time and then records their actual screen times daily. Although the mockups don’t show it, the app should also send notifications to the user when the time limit for any of these categories is approaching. Then, there is a page with statistics that show the screen time distribution between the three categories as well as a chart illustrating the target vs actual screen time and most used applications.

The app offers a variety of fitness courses in different categories. The statistics page shows the weekly distribution of workouts as well as information specific to a selected workout on the chart.

The user inputs its meals and snacks into the app. The app is then responsible for calculating calories and macros. The calendar illustrates whether the caloric goals for the day are reached (numbers displayed in green) or failed (numbers displayed in red). The daily caloric goal is calculated by the application in the profile page seen above. Using the calendar, you can access the nutrition data from past days.

The Sleep feature asks the user to select the goals for bedtime and wake-up time and then the user presses a button when it is bedtime/wake-up time. Sleep statistics are displayed on another page.

The app offers meditation courses in different categories. Then, the user can select the duration of the meditation and press play to start it. Minutes meditated are displayed on the statistics page.

The Reports page shows the weekly summaries of all of the lifestyle habits tracked. By clicking on the pie charts, you can get an area chart displaying your weekly summary for that habit compared to your average recorded since the beginning of your use of the app.

Prototype

Or go to: https://www.figma.com/proto/eZBJtpCXIhrvPrhncs4qgP/SOEN357-Mini-Project?node-id=1%3A14&scaling=contain.

Final Thoughts